Equi Game System - Printable Version +- Ludii Forum (https://ludii.games/forums) +-- Forum: Suggestions (https://ludii.games/forums/forumdisplay.php?fid=10) +--- Forum: Submit Your Games (https://ludii.games/forums/forumdisplay.php?fid=23) +--- Thread: Equi Game System (/showthread.php?tid=1364) |
Equi Game System - dale walton - 11-27-2022 After much delay, I have taken the opportunity to separate out the Equi games from the related multiplayer and more casual Hops-a-Daisy. This also features Rulesets for the earlier versions as wel as a new set for revised rules that improve the original. Please add this to your database, and also retain Hops-a-Daisy. I hope to do a separate update for Hops-a-Daisy that focuses on its own key features and mutators. RE: Equi Game System - Eric Piette - 11-27-2022 Hi, This file can not be compiled in Ludii. Please fix, the current issues before any possible add to Ludii. Eric RE: Equi Game System - dale walton - 11-27-2022 Sorry, made a last minute edit after changing the file version and uploaded the wrong file.... RE: Equi Game System - Eric Piette - 11-27-2022 Hi, Ok this game will be in the next release. Regards, Eric RE: Equi Game System - dale walton - 11-28-2022 Hi, again. I had to correct some errors in the scoring explanations in the rules. Please find the corrected file below: RE: Equi Game System - Eric Piette - 11-28-2022 Hi, Ok for this. Just to be sure, could you confirm that you modified only the metadata? Regards, Eric RE: Equi Game System - dale walton - 11-29-2022 Yes, only the rule text. The implementation of the game is correct. Note, still a minor point and maybe why you asked: In Equiversi and Equiversi 2 the rules still are slightly wrong: The last to place LOSES, (not wins) as implemented, but I said Wins. It should be "loses." Also White is coded to start, and the no-corner first move is not implemented - it is left for the players to follow it voluntarily... Note: This gives advantage to the underdog in Equiversi when no hexes can be placed and there are spaces not under threat - and otherwise to the leader. In Equversi 2, disc can always be placed unless there is a forced jump, so it encourages setting up jump, re-jump where a Hex cannot be played afterwards situations, as opposed to simple jump where a hex cannot be played situations. However, it is not applicable to a lot of situations. |