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Some rotation features don't seem to work with hex tiling - Printable Version

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Some rotation features don't seem to work with hex tiling - fuerchter - 10-28-2022

Hi,
the step and slide ludemes for example move pieces in a different direction than where they are pointing. See this .lud file.
The (rotations) ludeme also outputs an incorrect array when using hex tiling. Using "(rotations All)" in the Test Ludeme Dialog e.g. outputs "{0, -1}".
Ludii 1.3.6 (edit: just saw the new release, it's in Ludii 1.3.7 also)


RE: Some rotation features don't seem to work with hex tiling - fuerchter - 03-01-2023

Hi, could you please have a look at this and my other threads with 0 replies?

What's the point of using your software and reporting (further) bugs, if things never get addressed?


RE: Some rotation features don't seem to work with hex tiling - uxkyzy - 04-22-2024

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