Help with coding the ludeme of a new game - Printable Version +- Ludii Forum (https://ludii.games/forums) +-- Forum: Problems (https://ludii.games/forums/forumdisplay.php?fid=5) +--- Forum: Grammar Problems (https://ludii.games/forums/forumdisplay.php?fid=24) +--- Thread: Help with coding the ludeme of a new game (/showthread.php?tid=1060) |
Help with coding the ludeme of a new game - Chinchou3000 - 07-11-2022 Hi everyone, I've recently come across Ludii and I think it's a wonderful platform. I've recently invented a new game and I'd like to playtest it on Ludii. I was looking for similar games to that from which I could start by editing the ludeme. Below I summarise the main rules of this game. - at every turn, a player connects two points with a line and choose the orientation (upward or downward) of that line; - legal moves must abide to the following: a. every point must be connected to exactly two lines (a "inlet" and a "outlet") b. orientations of consecutive lines on a point must be consistent (there cannot be divergent or convergent lines on a point) c. no closed loops are allowed, except at the end of the game, when all points should be connected in a single loop; - points are then assigned according to further rules, but for the moment I need to figure out how to build the setting. I guess the difficult part is that every turn each player has to make three selections: starting point, ending point and orientation of the line. Any advice about where to start? RE: Help with coding the ludeme of a new game - Eric Piette - 07-18-2022 Hi, I do not think we have any games really similar to that, but I would advise you to have a look at the games which are in the Graph category https://ludii.games/library.php?region=0&period=0&category=42&gameName=&onlyLudiiGames=1&onlyDLPGames=0 However, you will probably encounter some difficulties because of the originality of your game, so please ask us if you are really unsure of how to model some parts of it :) Regards, Eric |