Games added: - Morpharoah (Credits to Dale W. Walton) - Awagagae - Azigo - Bay Khom - Chiana wa Kunja - Chonka - Erherhe - Dongjintian - Dongjintian (Four Players) - Foji - Issiren - Gifia - J'erin - Hufesay - Kay - I Pere - Wa'ache Waledat - Luuth - Khrour - La'b Akila - Nchayo - Mangala (Suez) - Zuz Mel (5x5) - Zuz Mel (7x7) - Motiq - Deka - Pic - Obridje - Pallankuli - Mwendo - Kharebga (5x5) - Kharebga (7x7) - Fart (5x5) - Fart (7x7) - Papan Dakon - Sig (El Oued) - Sig (El Oued Capture) - T'mbl - Aqrad - Tides - Quela - Chisolo - Yonin Shogi Games fixed: - Shogi, Dice Shogi, Kyoto Shogi, MiniShogi: checkmate fixed to take into account the pieces in the hand to place. Ludeme updated: - Forward parameter added to (sow ...) in order to be able to capture after the final hole with the same conditions (opposite direction of backtracking parameter). - NumPerHole parameter added to (sow ...) in order to sow many pieces per hole. - sowEffect parameter added to (sow ...) to be able to apply an effect during the sowing and not only on the last hole. Ludii fix: - The playable sites at the max distance of others were not stored, now they are. - Return of the index of the component removed in the specific state ContainerGraphStateStacks fixed if the SiteType was a cell. - A few GUI fixes.