Games added: - Bison (Credits to NoƩ Falzon) - Oust (Credits to Michael Amundsen) - Wolf und Schaaf - Kiz Tavlasi - Hund efter Hare (Thy) - Hund efter Hare (Vendsyssel) - Gasetavl - Gasetavl (Gedved) - Gala (Buginese) - Dam Hariman - Mao Naga Tiger Game - Esa Hex - Upper Hand - Manu - Baralie - Imperial - Myles - Provincial - Ludus Anglicorum - Ludus Lombardorum - Jacquet de Versailles - Jacquet - Garanguet - Panchi - Thaayam - Mysore Tiger Game - Mysore Tiger Game (Two Tigers) - Mysore Tiger Game (Three Tigers) - Padaivettu - Fang - Huli-Mane Ata Games fixed: - Yahoudieh has 3 stacks of 3 at the start. - Ofanfelling is using a Backgammon board and not a Table board. - Arimaa: Starting rules fixed (gold then silver). Ending rules fixed (check end only at the end of a turn and not at every move). Can pull a piece even if a piece is trapped (when the others conds are ok). - Fox and Geese: No multi jump. Ludeme added: - (all Sites ....) to check if all the sites in a region satisfy a condition. - (while ...) to apply a move until a condition is true. - (values Remembered) returns the list of the values remembered by previous states. - (size Array ...) returns the size of an IntArrayFunction. - (remember Value ...) to remember a value for a future use. - (forget Value ...) to forget a value previously remembered. - Base and Support absolute directions. (Be careful, they are not implemented for the moment, just there in the list of AbsoluteDirection) - (sites Layer ...) to get the sites of a specific layer. Ludeme fixed: - (forEach Piece Shared ...) fixed. - Bug fixed in (is Related ...). - (difference ...) DirectionFunction is now computed for the facing directions of each site (and not according only to the board). - A rare bug fixed if a piece type is moved to another site with already another piece type on the site but with no count state activated in the game. Ludeme updates: - (RememberState) --> (Remember State) - (forEach Value ...) works also to iterate on an IntArrayFunction - From condition works now in the (fromTo ...) or (move ...) ludeme. - No name in the (player ...) ludeme. Can be done in the metadata now. - (set var "NameVar" ) can now be used to set different variables in specifying the name of the variable (previously only one variable at time was usable). Network updates: - Users can now spectate games (beta). - Fixed swap bug with Tumbleweed. Editor updates: - Debug option added to Ludii Editor. - External .lud files can now be loaded directly into the Editor.