Fixes: - Fix a bug in (Is Line ...) for the case of many pivots. - Fix a bug in the (bet ...) move - Fix the level from in step move in case of stacking game. - Fix the empty list in our state for Vertex and Edge for all the stacking game. - Version info now checked - Fixed nasty "can't load from file on Mac" bug Updates: - (in ....) --> (is In ...) - (columnOf ...) --> (column of:...) - (rowOf ...) --> (row of:...) - (phaseOf ...) --> (phase of:...) - (layerOf ...) --> (layer of:...) - (stateAt ...) --> (state at:) - (lastTo) --> (last To) - (lastFrom) --> (last From) - (splitDeck) --> (split Deck) - (takeDomino) --> (take Domino) - (takeControl...) --> (take Control) - (suit ...) --> (card Suit ...) - (rank ...) --> (rank Suit ...) - (trumpRank ...) --> (card TrumpRank ...) - (trumpValue ...) --> (card TrumpValue ...) - (trumpSuit) --> (card TrumpSuit) - (swapPlayers ...) --> (swap Players ...) - (swap ...) --> (swap Pieces ...) - (occupiedBy ...) --> (sites Occupied by:...) - (incidents ...) --> (sites Incident ...) - (around ...) --> (sites Around ...) - (sitesInDirection ...) --> (sites Direction from:...) - (maxCaptures ...) --> (max Captures ...) - (maxDistance ...) --> (max Distance ...) - (maxMoves ...) --> (max Moves ...) - (bySite ...) --> (forEach Site ...) - (forDirn ...) --> (forEach Direction ...) - (forEachDie ...) --> (forEach Die ...) - (byPiece ...) --> (forEach Piece ...) - (count Stack ...) --> (size Stack ...) - (sizeTerritory ...) --> (size Territory ...) - (groupSize ...) --> (size Group ....) - (setNextPlayer ...) --> (set NextPlayer ...) - (chooseTrumpSuit ...) --> (set TrumpSuit ...) - (changeDirection ...) --> (set Direction ...) - (value of:....) --> (value Piece of:...) - (pendingValue ...) --> (value Pending ...) - (playerValue ...) --> (value Player ...) - (endOfTrack ...) --> (trackSite EndSite ...) - (trackmoveTo ...) --> (trackSite Move ...) - (placeRandom) --> (place Random ...) - To place a stack this is now (place Stack ...) New Games: - Bagh Guti (with 3 rulesets) - Fill A Pix - Ultimate Tic-Tac-Toe New Ludemes: - New Start rule (set P1 Vertex {2 3 4 5})