Fixes: - Add fixed. - Interface fixed for deduction puzzles. Updates: - New "super" ludemes: is, can, all, no, was, not, count, sites, ... - Dozens of existing ludemes wrapped into super ludemes. - Hop modified to allow 0-size hops (i.e. steps). - Evaluation > Game Tree Complexity (No Repetition) option added. - "Note" mechanism for in-game notes to be passed around. - Range ludeme simplified. - .lud Parser implemented (basic formatting only at this stage). - New range definitions for deduction puzzles. - Hidden information on all types of graph elements. - "Weight" ludeme renamed to "Cost". - "Colour" ludeme renamed to "Claim". - Phases no longer need names. - "Consequences" parameters renamed to "then". - Added new defines. - Updated AI metadata for all games in def_ai. - Edges that cross at the midpoint now easier to select. - Added Tablut rulesets. New games: - Phantom Go - Clobber - Abalala'e - Dice Shogi - Einstein Wurfelt Night - Wagner - Sim - Wagner - Two-colour - MaxMatch - DisPath - Yovodji - Wouri - Wore - Woli